PartyPlay

Ship, Captain and Crew

Roll a 6, 5 and 4, then load the best cargo.

Players
2–8 players
Time
5–20 min
Ages
8+
Where
Same room or online
You need
Nothing but this page

How to play Ship, Captain and Crew

  1. 1Each turn you get up to three rolls of five dice.
  2. 2You need a 6 (the ship), then a 5 (the captain), then a 4 (the crew), in that order. They lock in as you roll them.
  3. 3Once you have all three, the other two dice are your cargo. Add them up for your score.
  4. 4With rolls left, you can re-roll the cargo to try for more, or stop and keep it.
  5. 5No ship, captain and crew after three rolls scores zero. Highest cargo wins the round.

Find your ship, captain and crew

Three rolls of five dice. Keep a 6 (ship), then a 5 (captain), then a 4 (crew), in that order. The other two dice are your cargo. Highest cargo wins the round.

Players

4 / 8

Tip: paste a list separated by commas or new lines.

  • Ana
  • Ben
  • Chloe
  • Dev

Variations

  • Pot: everyone puts a counter in each round, and the winner takes the pot.

Tips

  • Cargo of 8 or more is usually worth keeping. Below 6, roll again if you can.

Great for

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