Ludo
Roll a six, race round, send rivals home.
- Players
- 2–4 players
- Time
- 20–45 min
- Ages
- 5+
- Where
- Same room
- You need
- Nothing but this page
How to play Ludo
- 1Each player has four tokens in their base. Roll a 6 to bring a token out onto your start square.
- 2Take turns rolling the die and moving one token that many squares clockwise.
- 3Land on a rival's token to send it back to its base. Tokens are safe on start squares and star squares.
- 4Rolling a 6, capturing a token or getting a token home earns you another roll.
- 5After a lap, tokens turn up your own coloured column. You need the exact roll to get home, and the first player with all four tokens home wins.
Race your four tokens home
Roll a 6 to leave your base, then race round the board. Land on a rival to send them back to base. First to bring all four tokens home wins.
Players
2 / 4
Tip: paste a list separated by commas or new lines.
- Ana
- Ben
Variations
- Easy start: for a faster game, let players bring out a token on a 1 or a 6.
Tips
- Get several tokens out early so you always have a choice, and stay more than six squares ahead of rivals when you can.
Great for
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